Estonian Entrepreneurship University of Applied Sciences Suur-Sõjamäe 10a, Tallinn, Estonia +372 610 1900


Design, develop and turn your games into a business.

Game Design and Development is a curriculum designed to provide skills for developing both mobile and PC games, as well as starting up game companies. As you may know, the video game industry is the fastest growing entertainment industry in the world. In the year 2021 only, the video games market volume exceeded €80bn, which is more than that of film and music combined. The rapid development of technology and almost constant release of new games means that the gaming industry offers a vast array of career opportunities in various disciplines. This is exactly the direction towards which the EUAS offered curriculum steers. 

Its main focus is on gameplay development, game mechanics and monetisation model design; with possible specialisation in game graphics or software development. Hence, the curriculum of Game Design and Development is suited for people who have a deep interest in games and, possibly, a wide array of hobbies. One of the most important parts is having the ability to look past the gameplay. If you find yourself analysing the games you play, you have selected the correct curriculum. Students with prior knowledge or skills in graphics or programming have another advantage, since this curriculum is a great option for finding an outlet for seemingly exclusive interests like artistic programming or music graphic designing. 

The curriculum will facilitate the flow of students' creativity by covering all the aspects of game-creation and providing knowledge and tools to design new virtual worlds from the ground up. As you know, a game is a complex product and a game designer – who is well-versed in software development, computer graphics and business thinking – could become a core member of a team, a specialist for developing magnificent game mechanics and captivating gameplay. 

The curriculum is:

  • one of the four game development study programmes in Europe;
  • the one and only game development study programme in the Baltic states.

The curriculum provides:

  • lectures by experienced industry professionals;
  • benchmark development tools;
  • regular GameJams;
  • small groups, up to 25 students.

Application deadlines

Spring 2023 intake for non-EU and EU citizens is OPEN now
  • Application deadline: 30.11.2022

Criteria for admission:

  • internationally recognized secondary education;
  • online test;
  • motivation letter/short essay;
  • admission interview;
  • motivation to study and an entrepreneurial mindset;
  • IELTS 5.5 or equivalent proof of English proficiency. (IELTS results can not be over 4 years old)

Info about scholarships and grants HERE.

  1. Three-year program

  2. Full-time study in English from Monday to Wednesday
  3. Bachelor of Arts in Humanities (BA)



Game design and development specialisation module (68 ECTS)
Entrepreneurship module (15 ECTS)
Major field of study (23 ECTS)
Uurimistöö metoodika moodul (8 ECTS)
Basic studies (22 ECTS)
Final paper and internship (44 ECTS)


tuition fee per year for non-EU residents 5480 €
tuition fee per year for EU residents 5080 €


For questions about admission, please contact

Taivo Seppa

"Game Design Curriculum is special because of the inspiring specialists as lecturers.
They speak from the experience and share valuable practical knowledge you’d never find on your own. As an added bonus game design skills can also be used in the advertisement industry."

Vladimir Funtikov
CEO of Creative Mobile

“Students from EUAS Mainor have been successfully contributing to world-class projects at Creative Mobile thanks to their energy and passion for games.”

As a graduate, there are many positions from which you can begin your career in the games industry. Some include:

  • Character designer
  • Level designer
  • Game designer
  • Software developer for games
  • Concept artist
  • Videogame graphics artist

EUAS' partners in providing game design studies are among Creative Mobile, Derivco Estonia,  GameLab, IGDA Estonia, Level1.

Student projects

Taivo Seppa, one of our students finished a game this year called VRekken. It is a physics driven beat 'em up and self-defense trainer built for VR. You can use your punches, melee weapons (and kicks if you have 2 additional trackers) to beat up the bad guys. If you have been learning martial arts you can use your skills to your advantage.


Filipp Keks
Erik Kesa
Adam Mayes, BSc
Ressa Schwarzwald
Keron Sepp, MSc